Class *was* productive

September 29, 2009

So I talked with Cookson about my progress at the beginning of class and showed him my research. I also mentioned that I was leaning away from the traditional concept of the triumph arch (Roman) and wanted to go with what I thought was an Indian style arch. He agreed and so the sketching began!  Although I realized as I looked around the ‘net’ that I was mistaken and that the arch was Laotian. I think the name of it is Patuxay in Vientiane, Laos.

Here’s a link to a pic:

I’m not modeling exactly that, more like my version of something similar. But close….ish. Got a bit of work to do by Thursday to get this together and presentable as my final pitch. I’m liking this better and better 😛


Wait, its been two weeks???

September 29, 2009

Two whole weeks of class already? I’ve been working but weekend sickness has thrown me a bit behind schedual. And I still haven’t posted what I turned in for what amounts to my portfolio so far.  Hopefully this class will see me far along with my presentation for Thursday and playing catch up with both posting and putting images in this thing.

Presenting counts too

September 22, 2009

So before the rest of the peoples presented their ideas, Aram went over the rest of the assignments and the final presentation is important too. He mentioned that so far no one in the class got over a B for that category in the pitches, so that leads me to assume that everyone’s needs to be ramped up.

If I get the gumption, or think about it, it’d be neat  to take a shot from some part of working on the arch and making it a template for the presentation. Or making concept arts and doing the same thing. I guess I should do that for the final pitch as well. I don’t hate presenting as much as I used to, but I’m not that great at it I think either. 

Was going to research yesterday but the net was down in O-house and I was lazy. Was lazy over the weekend too. I was a lazy S.o.B. (no offense, mom)

Need to start getting research and all, I want to have plenty of time to render and texture and make a superb presentation.  Aka, be done with all modeling by week 7.


That’s a tall order… but I gotta do it!

The idea is choosen!!!

September 17, 2009

So, I presented my work to the class and my pitches. In the end, everyone seemed to agree that the Roman arch would be the best. It has a good chance for tight detail and isn’t so texture intensive, which is good because texturing is my weak point.

Hopefully I’ll figure out uploading pics to this monstrosity soon and will be able to upload what I showed the class.

I’m actually kind of excited about this, who knew 😛

So, began the task of tracking down past work to be put in a little slideshow for class tomorrow…. and it turned into a huge hassle that’s still not over!!!

I’ve been rather lax in my file management the last couple of years and so I’ve lost some things I thought I knew where they were. Hopefully I can slavage it and find what I need, or my slideshow is going to be even worse than it already is. Or rather, I won’t have the 5 required images anyway.

Also, probably going to change ideas a little for the project. Still considering steampunk stuff and a castle, but changing the dragon urn to a Roman type arch. I think it fits better with the task of making a hard-surface model anyway.

Back to the grindstone, need to keep rifling through harddrives and dvds!

So the first part of the assignment is to put together a body of work and come up with three pitches for next class.  My body of work isn’t really where it should be, but that’s the point of this class- to make more. So I have a decent idea of what will go into it, but the tricky part is coming up with 3 pitches. I want to do charater design but–

–Professor Cookson pointed out that getting a job right off as a character modeler is zilch to nil, unless your ungodly. I ain’t so I plan to do more of an environmental element so that I can focus on making it detailed and making it truly portfolio worthy.

Idea 1: Dragon Urn- So, it would be interesting to try to do something detailed like some of the asian urns, which have mad detail and interesting looks to them.

Idea 2: Steampunk gizmo- Perhaps a piece of jewelry or an element like a wall clock, or part of a door. Just something that has that steam-punk style to it, with gears and other doo-dads.

Idea 3: Big Ol’ Building! -Generate a building that has character, detail and interest. Like a castle! or a sky…scraper?


We’ll see what everyone has to say about these things, hopefully I get good feedback and great inspirations for this quarter.